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The killing goes on…

 

9 new Characters to seek power with!

 

Complots’ mythical characters decide to call new protagonists from their clans, who will help them gaining supremacy.
You will have to use their brand new capacities to steal, manipulate and murder your enemies.
 
Playing with 2 secrets characters (only you know their identity), you will have to use the power of one of the 9 characters to fulfill your lethal purpose. Cunning and bluff are your tools to deceive your opponents.
If no other player questions your word, you will perform your action, but otherwise, bluffing duels will take place, and their outcome will leave only one survivor.

 

Complots 2 is a stand-alone - no need to buy Complots to play the game, but you can mix them to diversify your games.

At the beginning of each game, select or draw randomly one character from each clan to  make up your deck.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

A game by Rikki Tahta, artwork by Naïade
for 2 to 8 players; 8+; playing time: 15 min

Components: 51 Character cards, 30 coins, 3 player’s aid cards, the game rules

 

THE RULES

 

Play as a team, or nearly…

 

In the basic virson of the game, Complots was cunning, vicious but not nasty enough !

With Saint-Barthelemy, you can now add treason to your games.

 

A game by Rikki Tahta, artwork by Naïade
for 2 to 8 players; 8+; playing time: 15 min

Components : 8 Character cards, 1 Hospice card,  the rules of thegame.

 

Base game required to play

THE RULES

THE VISUALS

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Complots2_Cartes
Complots 2